Wednesday 6 January 2016

RPG Character Designs

Aside from University related work, I have also been working on illustrations in my spare time to go along with a current Dungeons and Dragons campaign I am playing with friends. I used this as an opportunity to practise dynamic poses and human anatomy, which is something I gloss over rather too much, focussing on creature design much of the time. I feel like I am making progress in the area, particularly with hands. However, I still want to practise further to get more dynamic energy into the poses and make them seem less lifeless.







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